PENTERACTION
SLICE 5D
AXIS STATE [0 0 0 0 0]
PLANE X / Y
DEPTH Z+
RESONANCE 0 ●
KEYS none
READING THE LATTICE
  • wall - solid, you cannot pass
  • blocked - you cannot step this way
  • gate - needs your signature color
  • lock - needs a key of its color
  • step - an open step up or down the depth axis
  • pad - signature pad, changes your color
  • key - opens any lock of its color
  • 🚫seal - the axis ends here, nothing to open
SIGNATURE
◆ CYAN
press R to resonate
dot 1×
LATTICE MAP
M full map · N hide
WASD move in plane Space up the axis Shift down the axis X cycle depth axis R resonate Tab cycle plane V colorblind M full map [] scroll map +- map zoom ,. map dot size drag orbit view wheel game zoom C reset view N mini map
LATTICE MAP - ALL SLICES
100%
M or Esc close · +- zoom · wheel zooms the game view

PENTERACTION

sliced reality

You are a consciousness trapped inside a five-dimensional lattice. You cannot walk the whole structure at once - you slice it. Peel the maze into nested planes, walk the plane you are currently perceiving, and match your signature to the doors and ladders that let you cross into the next slice.

MODE

LATTICE SIZE
RENDER DISTANCE
GATE COLORS

  • WASD - move inside the current 2D plane
  • Space - step up the depth axis, Shift on its own - step down it
  • X - choose which axis is your depth axis (Z, W or V), then Space and Shift step you along it - that is how you travel W and V
  • Tab - choose which two axes form your plane
  • R - resonate
  • left-drag - orbit the camera out of the isometric view: sideways turns the lattice, up and down tips it between top-down and low angle
  • wheel - zoom the game view, C resets the camera
  • M - open the fullscreen lattice map
  • N - show or hide the minimap
  • + / - - zoom the map, , . resize your dot, [ ] scroll the map

Best run: -

SLICE RESOLVED